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Why .lib and .dll?
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Topic: Why .lib and .dll? (Read 1610 times)
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TheDuceCat
Newbie
Posts: 12
Why .lib and .dll?
«
on:
May 20, 2012, 06:33:57 am »
Why does SFML require you to link .lib files and have the .dll files there? Whereas something like Box2D requires only the .lib files.
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Laurent
Administrator
Hero Member
Posts: 32498
Re: Why .lib and .dll?
«
Reply #1 on:
May 20, 2012, 09:15:02 am »
Search "dynamic vs static libraries" on Google
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Laurent Gomila - SFML developer
TheDuceCat
Newbie
Posts: 12
Re: Why .lib and .dll?
«
Reply #2 on:
May 20, 2012, 04:46:20 pm »
Thanks! Is there any way I can just use the lib file, so I don't have to include the dll files separate in my build?
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Nexus
SFML Team
Hero Member
Posts: 6287
Thor Developer
Re: Why .lib and .dll?
«
Reply #3 on:
May 20, 2012, 04:59:30 pm »
Yes, that's called "static linking". Search for it and the keywords mentioned by Laurent, maybe combined with "MSDN".
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Zloxx II
: action platformer
Thor Library
: particle systems, animations, dot products, ...
SFML Game Development
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TheDuceCat
Newbie
Posts: 12
Re: Why .lib and .dll?
«
Reply #4 on:
May 20, 2012, 05:22:45 pm »
Thanks a lot!
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Why .lib and .dll?