Hi, I was trying to compile the code provided with the SFML tutorials and I get a buffer overrun error during the compilation.
following is the output :
'GraphicTest.exe': Loaded 'C:\Users\admin\Documents\Visual Studio 2008\Projects\GraphicTest\Debug\GraphicTest.exe', Symbols loaded.
'GraphicTest.exe': Loaded 'C:\Windows\System32\ntdll.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\kernel32.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\KernelBase.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\opengl32.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\msvcrt.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\advapi32.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\sechost.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\rpcrt4.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\gdi32.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\user32.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\lpk.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\usp10.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\glu32.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\ddraw.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\dciman32.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\setupapi.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\cfgmgr32.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\oleaut32.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\ole32.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\devobj.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\dwmapi.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\winmm.dll'
'GraphicTest.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.vc90.debugcrt_1fc8b3b9a1e18e3b_9.0.21022.8_none_96748342450f6aa2\msvcp90d.dll', Symbols loaded.
'GraphicTest.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.vc90.debugcrt_1fc8b3b9a1e18e3b_9.0.21022.8_none_96748342450f6aa2\msvcr90d.dll', Symbols loaded.
'GraphicTest.exe': Loaded 'C:\Windows\winsxs\x86_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.4926_none_508ed732bcbc0e5a\msvcr90.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\imm32.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\msctf.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\uxtheme.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\prl_gldd.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\version.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\cryptbase.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\dinput.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\hid.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\wintrust.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\crypt32.dll'
'GraphicTest.exe': Loaded 'C:\Windows\System32\msasn1.dll'
First-chance exception at 0x0100a800 in GraphicTest.exe: 0xC0000005: Access violation.
A buffer overrun has occurred in GraphicTest.exe which has corrupted the program's internal state. Press Break to debug the program or Continue to terminate the program.
For more details please see Help topic 'How to debug Buffer Overrun Issues'.
The program '[3236] GraphicTest.exe: Native' has exited with code 0 (0x0).