Hey everyone
I'm trying to use SFML for an application but my application segfaults when I try to open a window.
I'm using Code::Blocks and I've set up my project like shown in the tutorial. I'm using SFML 1.6.
These are the relevant parts of my code:
sf::Window App(sf::VideoMode(800, 600, 32), "SFML Window");
. . .
bool Running = true;
while (Running)
{
App.Display();
}
I've also tried copying the code from the tutorial and creating an SFML template project, with the same results.
Other information which is probably irrelevant:
- My graphics card is Intel Graphics with a Core i3. This should support up to OpenGL 2.1
- The rest of my code is using LuaJIT 2.0
I hope someone can help me, since I really want to do more with SFML.