Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: Potential memory leak SFML2.0?  (Read 11246 times)

0 Members and 1 Guest are viewing this topic.

mateandmetal

  • Full Member
  • ***
  • Posts: 171
  • The bird is the word
    • View Profile
    • my blog
Re: Potential memory leak SFML2.0?
« Reply #15 on: July 24, 2012, 07:46:51 pm »
I´ll take a look. Thanks   :)
- Mate (beverage) addict
- Heavy metal addict _lml
- SFML 2 addict
- My first (and free) game: BichingISH!

Sidar

  • Newbie
  • *
  • Posts: 14
    • View Profile
Re: Potential memory leak SFML2.0?
« Reply #16 on: July 26, 2012, 07:32:01 pm »
Sorry for this. Everything seems to be working ok now it seems.
Memory goes up around to 15mb and then stagnates. Everything else I create is allocated and reused appropriately.

I´ll take a look. Thanks   :)

I've fixt a major memoy leak. So be sure to update.
Also download the README.MD from the source tab. The readme isn't shown correctly on my project page.

mateandmetal

  • Full Member
  • ***
  • Posts: 171
  • The bird is the word
    • View Profile
    • my blog
Re: Potential memory leak SFML2.0?
« Reply #17 on: July 26, 2012, 09:29:32 pm »
Thanks again  ;)
- Mate (beverage) addict
- Heavy metal addict _lml
- SFML 2 addict
- My first (and free) game: BichingISH!

 

anything