I want to edit SFML a bit and make my own version with network-audio-system module only. One reason is size of the library, second is just learning and the most important one is getting rid of annoying GLEW and freetype mit-styles licenses (well, they aren't annoying but I just prefer using only zlib type libraries
). In my current project I use 3d engine for graphics and SFML is being used only for network, audio and threading. But well code is a bit complicated and I'd like to be 100% sure before, what are dependencies needed for compiling sfml network, audio and system module? Of course I will remove graphic and window module files.
Thanks