I noticed a couple functions aren't exported namely sfMouse_getPosition and sfMouse_setPosition for sfRenderWindow. Before ya'll start hassling me I did see the topic about this from May but I checked and they aren't in HEAD yet.
So this is a polite way of telling me "hurry up, I need these functions"?
Seriously, I know that I have to fix this before releasing SFML 2.0. I'll try to do it soon.
Also I'm wondering what the rationale for not exporting the variants of setPosition()-like functions which can take a vector2 or two arguments, especially when the vector2 variants call the two-argument versions.
Defining multiple variants of the same function is helpful when you can keep the same name, but in C where you have to find a new name for every variant of a function, it quickly becomes confusing and bloated.
And the C binding exists only to allow other bindings to exist, I don't care about making it user friendly.
And since you're writing yourself a binding, I wonder why you ask for this.