Hey folks,
I recently upgraded to SFML 2 from 1.6, and noticed a difference in the graphics package. In the old one, when I used "Sprite.setScale" and enlarged the image, it seemed to do some sort of interpolation to create a nice smooth image. In the new one, it just enlarges the pixels so I have an extremely pixelated images. Is there a way to do it the old way?
Thanks!