well the picture i posted above has rain in it. but its just a still picture. i want there to be pretty realistic rain that looks like the rain in the picture and i want the rain to kind of interact with the picture. as in when the rain reaches the ground in the picture it sort of "hits" the ground. and yes, if its not too hard, i want to have collisons, repelling, and fluid dynamics. i mean, the direction of the rain has to be randomized and not just straight down all the time. and the drops have to look like the one in the picture so the picture and the rain can blend together.
will this be too hard?
and regarding the menu screen, i understand that ill need a Rectangle and a change of text Color, but in the video, as the rectangle covers the text, the text goes from black to white as the rectangle moves to cover it. i cant seem to understand how i would code this. so could you help me understand how exactly i should code this?
so far this is what i think. i will make a
sf::RectangleShape
and i will use
text.getLocalBounds()
and use the height of the
text.getLocalBounds()
to measure how much my rectangle needs to move up/down to cover the text completely. Now how exactly i should move the rectangle is confusing me because the rectangle seems to "accelerate" and slow down to cover the text. it doesnt seem like a simple up or down motion (unless im imagining things). and ofcouse, the color changing of the text seems confusing to me too. like changing the color of the text as the rectangle covers it. because, if i just change the color of the text normally, then the text will just become white immediately before the rectangle manages to cover the whole text. so i need a little more guidance if possible :S
sorry for the essay post. im not that experienced with graphics.