I am using sfml 1.6 with code blocks 12.11.
I am fairly new to sfml, actually i just completed reading the tutorial covering sockets on:
http://www.sfml-dev.org/tutorials/1.6/network-sockets.php. So i figured i'd try to use that knowledge to establish a communication between my school laptop and my stationary computer. I believe i might have set the interaction between code blocks and sfml wrong, because it does not work for some reason, and i know that the syntax is correct.
Can you please have a look at the error message i got from windows that i posted below, and maybe help me figure this out?
Source code:
#include <iostream>
#include <SFML/Network.hpp>
using namespace std;
int main()
{
sf::IPAddress address = sf::IPAddress::LocalHost;
string IP = address.ToString();
return 0;
}
By the way, i can declare a variable of IPAddress type and compile without crash or error.
This is the error message i get from windows:
Problem signature: Problem Event Name: APPCRASH Application Name: SFML Project.exe Application Version: 0.0.0.0 Application Timestamp: 50c81674 Fault Module Name: sfml-network.dll Fault Module Version: 0.0.0.0 Fault Module Timestamp: 4ba9064e Exception Code: c0000005 Exception Offset: 000051ed OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 1044 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
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