Was the change ever reverted? It doesn't seem so to me.
I just noticed that opening a music (ogg) from a stream took AGES (it's 15.8 MB in size, takes about 7 seconds to load). I analyzed it, and indeed the whole stream is being iterated over before "openFromStream" is done and the application continues. This practically nullifies the "instant play" advantage that streaming offers.
While cracking .ogg files are something a developer can fix if he informs himself about the supported formats, people who are not affected by that issue now suffer from immense loading times. Besides, you only need to "fix" / convert your .ogg file once to resolve the issue for good, but the way it is now everyone needs to wait every single time the application starts. I think a bit of responsibility can be left to those who opt to use .ogg files. This is definitely not worth the cost.