Continuing on this theme. I'd like to build SFML 2.0 on Linux, initially w/ gcc, and ideally w/ make. I asked on a separate thread about this, and the helpful reply pointed me towards a route using CMake. Fine. But I'd like further help on this wrt the use of C++11. That is, my app code would be built w/ C++11. Should SFML be built as C++11 (and if so how do I supply the parameter(s) for this? And for all the libs that SFML uses, should they also be built and installed using a C++11 compiler; or would installation of the dependent libs from packages (probably built w/ C and/or C++ elements) a) be well-defined, and expected to work, or b) work in practice, but in theory use undefined behaviour, or c) be unreliable at best?
TIA,
Alec