I used the event handling as you told me and now the problem disappeared
, you were right that Windows thought my app wasn t responding cos of the stack up of events, so I thank you, and all those who replied, and also those who have viewed this post (or thread), I see it has more views than most ... I don t know if many ladies and guys from SFML would have been seing my Super Mario game
... I ll never know ... anyway, get ready for the next version, it s much better
There s another problem, that happened 2 times to me, on other persons' PCs, and don t know on how many others could happen, cos I want to distribute my game:
The application crashes and the command shell says:
"Unhandled exception: System.IO.FileNotFoundException: Unable to load file or assembly ´sfml-graphics-2´, Version 0.0.0.0, PublicKeyToken = null, neither one of its dependencies. System can t find the file.
.......
AVS: The assembly linking register is disabled.
To enable the assembly linking error register, set the register value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) as 1.
Note: Exists a performance decrease related to assembly linking error register.
To disable this issue, delete the register value [HKLM\Software\Microsoft\Fusion!EnableLog]."
This nice letter is in Spanish, I hope my translation is Ok.
The OS in what this occurs is Windows 7. Mine is W 7 too, and here my program runs fine. I know very little about OS s ... I think I should enable or disable something, as it says in the letter, but don t know what nor where, nor how ... Could you help, once again?