Appreciate the reply. I've read and re-read the setup tutorial, but just to be sure, I went through it again, and matched those settings to mine. Same result. I would think if that was off, it wouldn't even compile (it does just fine).
The "" vs <> include was an oversight on my part (I was in a hurry with that test); the original project that I noticed this in does use <>. I've also used the precompiled headers (stdafx.h) with SFML (1.6 and 2.0) in the past without this issue. Just to be sure, I wrote another test without them that returns the same result.
Unhandled exception at 0x58f5b60e in Test2.exe: 0xC0000005: Access violation reading location 0x0000002c.
#include <SFML/Graphics.hpp>
int main(){
sf::RenderWindow window;
return 0;
}
Debugger always points to the RenderWindow initialization.