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Author Topic: No network module?  (Read 3679 times)

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netrick

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No network module?
« on: July 12, 2013, 10:08:24 pm »
Why there is no network module for c#? SFML packets are so useful for networking and generally .net socket classes are a bit low level. Also I'm not aware of crossplatform c# network module which has good open source license.

Laurent

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Re: No network module?
« Reply #1 on: July 12, 2013, 10:31:23 pm »
sfml-network is very low-level, for language with rich standard frameworks there's generally no need to bind this module. Aren't there Stream classes in .Net, that can be bound to sockets?
Laurent Gomila - SFML developer

netrick

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Re: No network module?
« Reply #2 on: July 12, 2013, 10:35:30 pm »
.NET sockets are even lower level than SFML sockets. Good point on streams, that seems like a good solution.

MasterQ32

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Re: No network module?
« Reply #3 on: July 15, 2013, 01:58:16 am »
What about the TcpClient class? It's one layer above Sockets, allows communication with streams very easy.
Or if you want to create a game, take a look at the lidgren3 library, it's really awesome (and much faster than TCP as well)
I sawed the demons.