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Author Topic: Simplex Noise Shader not working in SFML  (Read 1519 times)

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Nutomic

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Simplex Noise Shader not working in SFML
« on: September 15, 2013, 11:35:42 pm »
I am trying to create a shader using simplex noise, based on webgl-noise.

However, the effect doesn't shows some clear patterns in SFML.

Here is how it looks in the project's example:


Here's what it looks like in my SFML project (using the exact same shader):


Here's my SFML code link

And here are the shaders: noisedemo.vert noisedemo.frag

The shaders are exactly the same as in the webgl-noise example.

 

anything