If I compile the following:
sf::Window App(sf::VideoMode(800, 600, 16), "SFML Graphics");
It works fine and runs. However, if i use this instead:
sf::RenderWindow App(sf::VideoMode(800, 600, 16), "SFML Graphics");
It compiles file, but crashes before the "main" function and terminates.
Tried compiling against static and dynamic but same effect.
Any ideas?
Using mingw on windows.