Anyone know of anything that people have made that's like LibGDX's Scene2d for SFML? I have a game that I was programming in Java with LibGDX, and I was just going to get into D because it looks like it could finally handle things like I would need them to and be native code (security), but without a Scene2d equivalent, it's going to be much harder than I was expecting.
By the way, I posted this in the D section because from what I understand, D would be required to even write something like Scene2d for SFML.