Dude, I saw today a game you made in 2012 or something.... called Moon... moonman? I think it's something in those lines... I LOVE what you did with the water tiles (when you dig beneath them, and they fall like particles or something)!
I also saw in that post that you did something using Box2D in the game, but how did you otherwise do the collisions and tilemap drawing in that project? Totally brill!
By the way, I'm still scratching my head over your response... the names of classes and variables and the structure of the whole thing escape me. As I said, I'm still a beginner at this thing.
Anyway, I truly appreciate all the help, no matter my difficulties and such.
Cheers, man!