hi
im using sfml 1.5 with c# and trying to wrap parts of sfml so have it easy to modifiy things.
right now, im wrapping Input in my own input class. and by that i recognized that KeyEventArgs.Alt etc. do not seem to work.
i have a method that listens to KeyPressed for example. but when i press Alt and A,first Alt and then A events are fired (in the keycodes, the booleans are never true).
is that right?
cheers