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Author Topic: sf::RenderTexture size issues after window resize  (Read 1190 times)

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Sumzary

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sf::RenderTexture size issues after window resize
« on: January 16, 2014, 07:50:19 pm »
Initially, the game window looks like this:


If I resize the window bigger the problem appears:


Resizing smaller is no problem:


I recreate the renderTexture on resize, so what causes the problem?

zsbzsb

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Re: sf::RenderTexture size issues after window resize
« Reply #1 on: January 16, 2014, 07:52:31 pm »
I really hate just posting this, but until someone gives us the secret of crystal_ball.exe .... ;)


http://en.sfml-dev.org/forums/index.php?topic=5559.msg36368#msg36368
« Last Edit: January 16, 2014, 07:54:49 pm by zsbzsb »
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

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Sumzary

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Re: sf::RenderTexture size issues after window resize
« Reply #2 on: January 16, 2014, 09:07:56 pm »
This is weird, when I tried to make a minimal example, it worked like a charm. Will investigate further. ;)

Sumzary

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Re: sf::RenderTexture size issues after window resize
« Reply #3 on: January 16, 2014, 09:27:45 pm »
Solved the issue, I have to set the textureRect of my "renderSprite" after I recreate the "renderTexture".

 

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