OK, here's the stats:
Windows 7
Visual Studio 2012
SFML 2.1 custom build (through VS)
So I'm trying to make a setup to test my playback device selection modification to SFML, but I can't get a sound to play in the first place. I have the libs, includes, dlls and path setup properly (it's finding everything). I copied the code over from the VS setup tutorial, and the window shows up, the green circle is drawn.
I have load a sound into a buffer and set it to a Sound, and also set it to change the circle's color on mouse click (which is where I have the Sound.play() call), but though it seems to load the sound file just fine (no errors, no returning -1 before the window opens), it just doesn't play at all. Here's my code:
http://pastebin.com/naP4ub28The only place I can think of that it would be disconnecting is the buffer set on Sound. But I have no way of diagnosing or debugging that. I am using a custom build of SFML, of course. Any idea what's wrong?