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Author Topic: Google Native Client / PNaCl  (Read 2839 times)

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slotdev

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Google Native Client / PNaCl
« on: March 04, 2014, 05:58:20 pm »
Hi

Has anyone seen this Google Native Client stuff? Basically, you can run C/C++ code in Chrome. Google seem to think it's the future, everyone else (Mozilla..) won't touch it.

I have a development environment setup for doing some work on this, and I was wondering how hard it would be to port SFML. I imagine it should be fairly straightforward; as all it needs is to be platform agnostic. Oh and use OpenGL ES 2.0 :D

Ed
SFML 2.1

eXpl0it3r

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Re: Google Native Client / PNaCl
« Reply #1 on: March 04, 2014, 06:59:53 pm »
Might want to talk to therocode, iirc he played around with it for a bit and I found this thread.
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Laurent

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Re: Google Native Client / PNaCl
« Reply #2 on: March 04, 2014, 08:09:50 pm »
And note that currently only OpenGL ES 1.1 is supported.
Laurent Gomila - SFML developer