And Sprite changed a color but not for Red but almost black. I tried set meny of colors but it changed for black only.
I afraid it's not allowed to manipulate of color of a file ;/
I would assume that your original image is red if it's dark when tinted red and black when tinted with other colours?
I don't think I explained the multiply thing very well. I'll try again:
Each pixel's colour in the texture/image is represented by three values - red, green, blue. The colour that you specify in sprite.setColor() instructs SFML which colours to allow to be seen.
Assume that one of the sprite's pixels is yellow.
// sf::Color(<red value>, <green value>, <blue value>)
// yellow: allows the red and green components of the yellow to be shown
// therefore, yellow is displayed
sprite.setColor(sf::Color(255, 255, 0));
// red: allows the red component of the yellow to be shown
// therefore, red is displayed
sprite.setColor(sf::Color(255, 0, 0));
// green: allows the green component of the yellow to be shown
// therefore, green is displayed
sprite.setColor(sf::Color(0, 255, 0));
// white: allows the red, green, and blue components of the yellow to be shown
// therefore, yellow is displayed (there is no blue component in yellow)
sprite.setColor(sf::Color(255, 255, 255));
// magenta: allows the red and blue component of the yellow to be shown
// therefore, red is displayed (there is no blue component in yellow)
sprite.setColor(sf::Color(255, 255, 0));
// blue: allows the blue component of the yellow to be shown
// therefore, black is displayed (there is no blue component in yellow)
sprite.setColor(sf::Color(0, 0, 255));
// black: does not allow any components to be shown
// therefore, black is displayed
sprite.setColor(sf::Color(0, 0, 0));
EDIT: shortened lines in code