Hello !
I want to have a textured shape (circle and convex) and I wonder if I am better to use the derived types of sf::Shape or to implement my own classes (with vertices, yeah I know sf::Shape make use of vertices too).
I ask that because I read on another topic that there's advantages to use sf::Sprite instead of sf::RectangleShape (A little precision about that would be appreciated
).
Thanks for your answers !