I'm currently responsible for porting an existing codebase from PC - Mac. Because of this I decided to use Codeblocks, I converted the Visual studio project to Codeblocks, and compiled and runs fine on the PC. My next step was to do the same on the Mac.
What I tried to do was port the SFML project files from Visual studio to Codeblocks, which worked, I replaced the Win32 folders with the Unix/Cocoa ones, I managed to get it to compile, but it wouldn't link, rather than mess too much with it, I decided to use the Xcode project files, and then link with Codeblocks. I compiled SFML with Xcode, and added the frameworks to the Linker settings(in Codeblocks), and everything linked! However, when I try to execute the application it says:
dyld: LIbrary not loaded: @executable_path/../Frameworks/sfml-audio-d.framework/Versions/A/sfml-audio-d
If I take the audio of the linker, then it just does it for the next one in the list, so it's nothing specific about the audio itself, rather I don't know what I'm doing.
Any help would be greatly appreciated. Let me point out that I have never used a Mac prior to this porting process, I'm a complete noob when it comes to the Mac. Xcode looks so klunky otherwise I could probably port the entire project to Xcode, but it might take quite some time, time of course that I don't have.
Thanks