I've created one!!!
I had just to set the sencil bit to 0 and the dephbit to a less value than 32.
sf::ContextSettings settings(24, 0, 4, 3, 3);
Because it seems it doesn't support all values for the buffers yet.
The graphics module of SFML is not compatible yet with this version of opengl, It's telling me that my system doesn't support shader (or it's the case!)
I hope it'll be compatible with sfml soon.