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Author Topic: [SOLVED]How can I do this screen transition effect?  (Read 4730 times)

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Elias Daler

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[SOLVED]How can I do this screen transition effect?
« on: July 31, 2014, 05:11:30 pm »
When you select a level in Super Mario World the screen fades to black and image becomes more and more pixelated over a short period of time. When the level is loaded the same transition happens in reverse.
How can I do something similar in SFML?
« Last Edit: November 08, 2023, 04:43:48 pm by Elias Daler »
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Jesper Juhl

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Re: How can I do this screen transition effect?
« Reply #1 on: July 31, 2014, 05:17:13 pm »
You could use a shader.
There's an example of a pixelate shader shipping with the SFML sources.

Elias Daler

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Re: How can I do this screen transition effect?
« Reply #2 on: July 31, 2014, 06:35:14 pm »
Thanks. That's exactly what I needed! By the way, is there anyway to apply this shader to the sf::RenderWindow, so I don't have to pass sf::Shader to every draw function?
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zsbzsb

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Re: How can I do this screen transition effect?
« Reply #3 on: July 31, 2014, 06:50:09 pm »
Draw your entire scene on a render texture and then draw that render texture to the window with the shader.
« Last Edit: August 01, 2014, 03:52:08 pm by zsbzsb »
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Laurent

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Re: How can I do this screen transition effect?
« Reply #4 on: July 31, 2014, 08:45:31 pm »
It is explained in the doc / tutorial, by the way.
Laurent Gomila - SFML developer

Elias Daler

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Re: How can I do this screen transition effect?
« Reply #5 on: August 01, 2014, 01:19:52 pm »
Thanks, it worked  :)
Tomb Painter, Re:creation dev (abandoned, doing other things) | edw.is | @EliasDaler

 

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