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Author Topic: Does SFML have any innate functions for drawing relative to the window?  (Read 2732 times)

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It's easy enough to draw to the world, so to speak, but for UI elements is there a way to call draw so that it's drawn relative to your screen so that when you move the view, the UI elements stay in place because they darw to the screen, not the world.

Laurent

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Re: Does SFML have any innate functions for drawing relative to the window?
« Reply #1 on: September 25, 2014, 09:50:41 pm »
Use another (static) view for your GUI, as explained in the tutorial for example.
Laurent Gomila - SFML developer

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Re: Does SFML have any innate functions for drawing relative to the window?
« Reply #2 on: September 25, 2014, 10:11:42 pm »
Use another (static) view for your GUI, as explained in the tutorial for example.

Are you referring to this tutorial? http://sfml-dev.org/tutorials/2.1/graphics-vertex-array.php

Hapax

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Re: Does SFML have any innate functions for drawing relative to the window?
« Reply #3 on: September 25, 2014, 10:26:49 pm »
Try this tutorial. You can use more than one view. Use a different one for your UI and switch between them when drawing.
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Re: Does SFML have any innate functions for drawing relative to the window?
« Reply #4 on: September 25, 2014, 11:56:34 pm »
Thanks to everyone who responded! I now have the desired results!