Welcome, Guest. Please login or register. Did you miss your activation email?

Author Topic: SFML apps other than games  (Read 4165 times)

0 Members and 1 Guest are viewing this topic.

omota

  • Newbie
  • *
  • Posts: 1
    • View Profile
SFML apps other than games
« on: September 18, 2014, 05:13:34 pm »
I am interested in learning SFML apps other than games, for example: educational or musical apps. Please, give me some links. Thanks!

FRex

  • Hero Member
  • *****
  • Posts: 1848
  • Back to C++ gamedev with SFML in May 2023
    • View Profile
    • Email
Re: SFML apps other than games
« Reply #1 on: September 18, 2014, 05:26:14 pm »
Blendo games has TGA viewer and svn visualisation program (both in C#):
http://blendogames.com/news/?p=1116
http://blendogames.com/news/?p=974
Back to C++ gamedev with SFML in May 2023

eXpl0it3r

  • SFML Team
  • Hero Member
  • *****
  • Posts: 11034
    • View Profile
    • development blog
    • Email
Re: SFML apps other than games
« Reply #2 on: September 18, 2014, 05:31:10 pm »
There haven't been many non-game applications here on the forum, but I'm certain there quite a few out there, especially from different universities around the world, which usually don't bother to post their stuff here.

However Hiura posted his project from university, it's about neural networks.
In the neural network section, we've also quite a few projects by lolz123, like his ERL or the NEAT Visualizer.
Official FAQ: https://www.sfml-dev.org/faq.php
Official Discord Server: https://discord.gg/nr4X7Fh
——————————————————————
Dev Blog: https://duerrenberger.dev/blog/

FRex

  • Hero Member
  • *****
  • Posts: 1848
  • Back to C++ gamedev with SFML in May 2023
    • View Profile
    • Email
Re: SFML apps other than games
« Reply #3 on: September 18, 2014, 06:23:28 pm »
Quote
especially from different universities around the world, which usually don't bother to post their stuff here.
That reminds me, I've seen a (pretty cool) travelling salesman problem approximation solver via 2 opt (maybe 3 opt too) that shown path being optimized in real time.
Back to C++ gamedev with SFML in May 2023

dabbertorres

  • Hero Member
  • *****
  • Posts: 505
    • View Profile
    • website/blog
Re: SFML apps other than games
« Reply #4 on: September 18, 2014, 07:51:46 pm »
I wrote a program for an old game that I play (Battlezone 1998), that made mapmaking easier, with OpenFrameworks, that I've been meaning to port over to SFML for a while.

Beyond that, and what everyone else mentioned, there isn't much I know of. I know of a few people that have mentioned they know SFML is used in ATMs and stuff or something along those lines.

Hapax

  • Hero Member
  • *****
  • Posts: 3379
  • My number of posts is shown in hexadecimal.
    • View Profile
    • Links
Re: SFML apps other than games
« Reply #5 on: September 18, 2014, 08:33:32 pm »
I started work on a music application but keep getting side-tracked and distracted by details. Somehow, I'm currently working on bezier curves! Not very musical, you might think but it's linked indirectly. Maybe "indirectly squared"  :P
With that and actually creating music and stuff, I'm avoiding spending time on the music thingy as it's mostly just UI stuff  :(
If I ever complete it, I might let you know  ;)
Selba Ward -SFML drawables
Cheese Map -Drawable Layered Tile Map
Kairos -Timing Library
Grambol
 *Hapaxia Links*

Hiura

  • SFML Team
  • Hero Member
  • *****
  • Posts: 4321
    • View Profile
    • Email
Re: SFML apps other than games
« Reply #6 on: September 20, 2014, 10:56:42 am »
However Hiura posted his project from university, it's about neural networks.

Yep, it was a cool project to work on. :-)

Last semester we also implemented something with SFML for the same class: a simulation where you have different colonies of ants (from different anthills). The workers have to find food and bring it back to their home using pheromones to find their way while the soldiers attack and kill ants from other colonies. We also added termites that attacked any kind of ants. Quite interesting to do, too.

And I recently had the confirmation that we will use SFML again next year.  :)
SFML / OS X developer

 

anything