Hi there,
I'm new to sfml and created a little break out game. It's very basic and therefor I want to pimp it with some explosions. I thought about creating a little particle system to simulate a explosion of the breaks. Then I found the spar engine, which seems to be a very powerful engine for particle purposes....
Please could you tell me, what the common way in sfml to create explosions is? Sprites or bigger systems like spark?
thx a lot.
rgds
_schuki