I'm developing a simple game by using XCode 6, starting from SFML (v2.1) template (binaries Framework - window, graphics and audio module).
It runs correctly on my mac, but I'm unable to deploy the game itself; that is if I try to run the same program - with related audio/graphics resources (sounds, images...) - on another mac without the SFML SDK installed it doesn't work (obviously).
I'm aware that it needs some embedded binaries, but I don't know exactly which binaries I have to put on the same directory, and where to find them.