I have been writing a kind of Space Shooter game in SFML2 (really ambitiously), then i started to create level loading from files. And i have no idea how to do it. I know how to read from files, and i saw tutorials on creating tilemaps in SFML however i don't want to load whole tilemap, just general information (name) and enemies (plus it's positions). Is it possible to load them from textfile with content like...
{0,0,level};[0, 255, 255], [0,255,255]
Where things in {} are informations and things in [type, posision-x, position-y] are enemies.
I'll be really thankful for answers.