Is it possible to include the sfml audio module in my project without also having to have openal32.dll and libnsfile.dll in the folder? Could I, for example, compile them into the exe? I've been trying to make a completely portable exe where only one file is necessary for it to run successfully and I'd rather not have to use a different audio library because the sfml one is by far the best and easiest to use that I've found. I'm using SFML 2.1 at the moment because when I tried to upgrade it crashed, but if SFML 2.2 can do it and 2.1 can't then I'll see if I can link to that instead.