Hi,
could someone please explain me if a sf::View can be bigger than the maximum allowed texture size?
For example on an old test-computer with Windows Dx9 i have a hardware maximum texture size of only 2048x2048 pixels, so i tried to initialize a view with a size of 32768x32768 on this computer and got no error.
I initially thought that also the view is limited to the maximum texture size and i have to write my own texture mapping to achive a bigger size of the view, but since i got no error in creating a bigger view i was wondering if SFML handles this internally already somehow?
Please excuse my bad english :-)
Many thanks for all answers in advance,
M74