Isn't it possible to send "LostFocus" when the user clicks on the titlebar and "GainedFocus" when he releases it? In right these moments I should be able to call pollEvent, or am I wrong?
By the way the same behaviour apperas while resizing windows.
The multithreaded way isn't a solution for my problem, because although the event loop is handled seperately I'm simply not able to detect if the user has started to move the window.
Rickety Raquet prevents the mouse to get out of the window, but as soon as a menu (main, in-game) is opened the mouse is free. With this, the user is not able to start moving/resizing the window, because he simply can't reach the titlebar.
Maybe I'm in the wrong sub-forum:D