hello everyone! after getting a lot of help from reading the forum i finally registered
first i must admit how i love the framework!
i've been looking for such a thing for a long time, did a lot of comparing,
messed around with sdl and even started writing my own cross platform
library before discovering this rising star. it's exactly what i never hoped to find.
what i like to know:
1) the mouse move event holds the absolute mouse position wich i'm not
interested in when processing a move event. i could read absolute values
from sf::Input as well. to get delta values i have to save the old position
each frame and manually compute the difference. so in the end the move
event makes no sense to me at all. is there an easier way to get relative
movement values when processing a mouse move event or will this be
fixed in future releases?
2) when scrolling in some application like firefox my mouse wheel works
fine: each "wheel click" moves the page a little. when "scrolling" on my
sfml window it takes around 10 "wheel clicks" in the same direction to
finally fire a mouse wheel event which might be exhausting for the user
(setup: osx / sfml 1.5 / windowed mode) any ideas?