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Author Topic: Using SFML with a Raspberry Pi 2 B ?  (Read 1717 times)

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natinusala

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Using SFML with a Raspberry Pi 2 B ?
« on: April 01, 2015, 05:36:03 pm »
Hello,

I am actually testing some librairies for a small project, its point is to be running on a Raspberry Pi (Model 2B). I am actually testing SDL2, and I'm not very found of it (I think it's too scattered, it goes in all directions I hate it). I heard of SFML, and I think I might really like it, but before actually testing it I must be sure it'll work properly on the Raspberry.

I don't own the beast yet, it will be shipped within 1/2 weeks. Do you think SFML will work properly on it, with graphics working and fast enough to run a fluent 2D game on a HD TV ?

Thanks !

zsbzsb

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Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

natinusala

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Re: Using SFML with a Raspberry Pi 2 B ?
« Reply #2 on: April 01, 2015, 06:21:41 pm »
That looks super interesting, sorry I didn't find it before ^^ You can close this topic, I'll move to the already existing one.

zsbzsb

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Re: Using SFML with a Raspberry Pi 2 B ?
« Reply #3 on: April 01, 2015, 06:53:51 pm »
Threads don't really get closed around here, feel free to keep using this thread if you (or anyone else) has something to say.  ;)  I was just mainly pointing out for your benefit the most recent thread about using SFML on a RaspPi  :)
« Last Edit: April 01, 2015, 07:01:01 pm by zsbzsb »
Motion / MotionNET - Complete video / audio playback for SFML / SFML.NET

NetEXT - An SFML.NET Extension Library based on Thor

natinusala

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Re: Using SFML with a Raspberry Pi 2 B ?
« Reply #4 on: April 01, 2015, 07:10:16 pm »
I'll try to make a little program on Linux and then try to compile it on the Rasp. (using Qt).