Hi,
I've noticed that by default anti-aliasing seems to be turned on. I looked in the documentation and thought that setting the renderwindow aliasing value to 0 would disable it.
sf::RenderWindow App(sf::VideoMode(800, 600), "RPG", sf::Window::Fixed, 0 );
Am I misreading the documentation? The reason I'm asking is because I'm using small tiles (32x32) and they look better without any smoothing.
Thanks