So I noticed you can't draw shapes using shaders, or they just wont draw. Why is this? This is a huge drawback for me, aesthetically speaking.
If I missed something; I try to render them on a RenderTexture (since I also have fullscreen shaders), wich I then draw on the RenderWindow. This works perfectly using Textures and Sprites, but not Shapes unless I decide to draw those perticular Shapes without shaders.
Also I'm drawing Circles and Lines