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Is using setTexture every tick better than having lots of copies of textures?
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Topic: Is using setTexture every tick better than having lots of copies of textures? (Read 6498 times)
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Hiura
SFML Team
Hero Member
Posts: 4321
Re: Is using setTexture every tick better than having lots of copies of textures?
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Reply #15 on:
April 28, 2015, 08:56:16 pm »
You did the same mistake as before...
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SFML / OS X developer
Orfby
Newbie
Posts: 31
Re: Is using setTexture every tick better than having lots of copies of textures?
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Reply #16 on:
April 28, 2015, 09:05:30 pm »
That fixed it! Thank you Hiura and sorry for my stupidity and forgetfulness. The source code using the map container now works correctly!
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Is using setTexture every tick better than having lots of copies of textures?
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