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Author Topic: sfml essentials  (Read 3605 times)

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lorence30

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sfml essentials
« on: June 11, 2015, 11:31:10 pm »
Why is there a lot of sfml essentials books? Theres book that has only 150 pages and theres that 250 pages,
can someone link me the real book?  And the latest one?
Thanks.
« Last Edit: June 11, 2015, 11:35:22 pm by lorence30 »

SpeCter

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Re: sfml essentials
« Reply #1 on: June 11, 2015, 11:39:49 pm »
There is only one Essentials Book:
https://www.packtpub.com/game-development/sfml-essentials
This contains some general information about sfml.

There is also the first sfml book which guides you from start to finish in making a complete shmup with (only)sfml applying modern C++ techniques:
https://www.packtpub.com/game-development/sfml-game-development

And the most recent one which contains many different games which start easy and get more complex. This uses sfml and several third party libraries like Box2D, SFGUI and sqlite:
https://www.packtpub.com/game-development/sfml-blueprints

lorence30

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Re: sfml essentials
« Reply #2 on: June 12, 2015, 02:23:22 pm »
@SpeCter

okay thank you.

lorence30

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Re: sfml essentials
« Reply #3 on: June 12, 2015, 06:07:32 pm »
@SpeCter
This is the one im talking about
[link removed] - 150 pages
http://puu.sh/imbKM/1643798c6a.jpg - 250 pages
« Last Edit: June 12, 2015, 07:22:08 pm by eXpl0it3r »

Jesper Juhl

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Re: sfml essentials
« Reply #4 on: June 12, 2015, 06:20:08 pm »
Hmmm. Given this the book usually costs a few $$ when purchased from the original publisher, are you sure this is legal distribution of the book?

lorence30

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Re: sfml essentials
« Reply #5 on: June 12, 2015, 07:07:02 pm »
@Jesper Juhl
i dont know, a friend recommend me a book and send that 250 pages book to me, but im sure he is legal buyer.

so which one should i use? looks like the content of both book is different, specially on assetmanager class part.

eXpl0it3r

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Re: sfml essentials
« Reply #6 on: June 12, 2015, 07:26:40 pm »
I removed the link because it's a warez site. Packt should really do something about it, because the site illegally hosts a lot of Packt books...

i dont know, a friend recommend me a book and send that 250 pages book to me, but im sure he is legal buyer.

so which one should i use? looks like the content of both book is different, specially on assetmanager class part.
Neither. Go and buy the book yourself. Sending around eBooks is also illegal.

If you get a book, my recommendation is the SFML Game Development book. If you use the promo code sfgde50 you can get the eBook for 50% off.
Official FAQ: https://www.sfml-dev.org/faq.php
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Hiura

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Re: sfml essentials
« Reply #7 on: June 13, 2015, 12:59:22 pm »
BTW, in many legislation, accepting or buying something for which you can reasonably think it was stolen is also illegal.  ;)
SFML / OS X developer

lorence30

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Re: sfml essentials
« Reply #8 on: June 14, 2015, 11:01:51 pm »

Quote
BTW, in many legislation, accepting or buying something for which you can reasonably think it was stolen is also illegal.  ;)
okay okay i will buy i just dont know about it okay

@eXpl0it3r
@Hiura
@Jesper Juhl
@SpeCter
thanks
« Last Edit: June 14, 2015, 11:07:10 pm by lorence30 »