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Author Topic: Bug. In draw a Repeated teksture.  (Read 4338 times)

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1aam2am1

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Bug. In draw a Repeated teksture.
« on: June 15, 2015, 05:49:07 pm »
My friend has a problem with repeted teksture. In his console displays:

Warning: Detected "Microsoft Corporation GDI Generic" OpenGL implementation. The current OpenGL implementation is not hardware-accelerated ...

And a display part of the repeted sprite are away about 50px.


These black gaps between white textured should not be.

eXpl0it3r

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Re: Bug. In draw a Repeated teksture.
« Reply #1 on: June 15, 2015, 05:54:03 pm »
Install the graphics driver. ;)

And next time make sure to use the proper sub-forum.
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victorlevasseur

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Re: Bug. In draw a Repeated teksture.
« Reply #2 on: June 15, 2015, 05:54:41 pm »
For the warning, your friend needs to install the lastest driver for its graphic card (because the warning says that he uses the Microsoft default driver). Also, the texture repeat is supposed to work only for power of two texture sizes on old hardware/driver.