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Author Topic: Shape Collision  (Read 4167 times)

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Jarwulf

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Shape Collision
« on: November 26, 2009, 07:42:23 am »
Hi, the wiki lists sprite collision detection here

http://www.sfml-dev.org/wiki/en/sources/simple_collision_detection

but I'm also interested in collisions between Shapes and Strings as well as collisions between different catagories of objects. How could it be modified to make this possible?

Thanks

Laurent

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Shape Collision
« Reply #1 on: November 26, 2009, 08:27:12 am »
To detect collisions between arbitrary convex polygons, you have to look at the "separating axis theorem".
Laurent Gomila - SFML developer

Nexus

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Shape Collision
« Reply #2 on: November 26, 2009, 08:12:10 pm »
Zloxx II: action platformer
Thor Library: particle systems, animations, dot products, ...
SFML Game Development:

 

anything