Hi Ladies and Guys from SFML
As i was told by exploit3r (i think i remember) i tried to make a reduced sample of my game, and i saw surprised that reduced up to very little, it ran perfectly fast ... but as that it is useless
Then perhaps the problem is the sum of 64 bit system, poor processor 2.3 GHz, and high processor demand
I think perhaps using Threading would solve my ancient problem
Could you give me some guidance about this, and/or tell me where to read or get tutorials of SFML and Threading?
Thanks in advance
Pablo