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Author Topic: drawing a sprite to an image  (Read 2189 times)

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WSPSNIPER

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drawing a sprite to an image
« on: January 02, 2010, 06:05:06 pm »
i want to draw a sprite on to an image so i can draw a bunch of sprites then display the image

i tried sprite.draw( image )

here i was drawing to an image i created, im doing this because im putting tiles on the entire map with 2 for loops and every frame it needs to redraw the tiles so i wanted to put them to an image ( maby another sprite ) and draw the image every loop hopfully speeding it up a little

i was looking at the doc and could not find anything so if anyone could give me a tip it would be cool

G.

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drawing a sprite to an image
« Reply #1 on: January 02, 2010, 06:19:00 pm »
It's possible with the RenderImage class, available in SFML 2.