Hi all,
On Android, if I put the game to background then get it foreground, there is chance that the GL context is lost and the screen is in black.
My questions:
1, How to detect if the GL context has been lost? If I can detect it, I can reconstruct the context and reload all textures.
2, Do the events, LostFocus and GainedFocus, work on Android for being in background and foreground?
Thanks