Dear All,
I've detected a bug with SFML and its joystick routines on the Mac.
Plug in a PS4 controller via an appropriate usb cable.
Get SFML to detect all the buttons.
Bug is:
It counts 14 but misses the up/down/left/right buttons on the top left of the controller. So it should detect 18, but other than that, everything works fine.
I know that it's an error with SFML as I tested the PS4 controller with an old GLFW program I wrote, and that detected all the buttons appropriately.
If anyone can fix this bug, then I'd be most grateful.
Kind regards,
AshleyF