I noticed this handle count increasing while working on one of my projects. At first I tried to find out if this is something I did wrong. Went back to test and I'm running this minimalistic code right now and the handle count is still increasing constantly.
#include <Windows.h>
#include <SFML\Window.hpp>
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE, PWSTR pCmdLine, int nCmdShow)
{
sf::Window window(sf::VideoMode(800, 600), "My window");
// run the program as long as the window is open
while (window.isOpen())
{
// check all the window's events that were triggered since the last iteration of the loop
sf::Event event;
while (window.pollEvent(event))
{
// "close requested" event: we close the window
if (event.type == sf::Event::Closed)
window.close();
}
}
return 0;
}
Tested with vc12 and vc14 latest 2.4.1 version.
Any clue what's going on here? I let the program run all the way up to 40K Handles and it never stopped climbing.
Short video, Windows Task Manager