Welcome,
Guest
. Please
login
or
register
. Did you miss your
activation email?
French forum
Home
Help
Search
Login
Register
SFML community forums
»
General
»
SFML projects
»
A OpenSceneGraph viewer using SFML to create an OpenGL window.
Print
Pages: [
1
]
Author
Topic: A OpenSceneGraph viewer using SFML to create an OpenGL window. (Read 4975 times)
0 Members and 1 Guest are viewing this topic.
ToyAuthor
Newbie
Posts: 21
A OpenSceneGraph viewer using SFML to create an OpenGL window.
«
on:
September 17, 2016, 05:37:33 am »
https://gist.github.com/ToyAuthor/580dd4bd2a6741728bf7864a6f723f76
OpenSceneGraph have osgviewerMFC,osgviewerQt,osgviewerSDL,osgviewerFLTK.
But they don't have osgviewerSFML.
So I made one.
Logged
eugustus
Newbie
Posts: 8
Re: A OpenSceneGraph viewer using SFML to create an OpenGL window.
«
Reply #1 on:
December 29, 2016, 01:09:02 am »
Nice! if you know how integrate sfml + osg + sfgui?
Logged
eugustus
Newbie
Posts: 8
Re: A OpenSceneGraph viewer using SFML to create an OpenGL window.
«
Reply #2 on:
January 11, 2017, 01:11:05 pm »
Check this:
http://en.sfml-dev.org/forums/index.php?topic=6651.msg151850#msg151850
Logged
ToyAuthor
Newbie
Posts: 21
Re: A OpenSceneGraph viewer using SFML to create an OpenGL window.
«
Reply #3 on:
January 18, 2017, 03:30:51 am »
Good job!
Logged
Print
Pages: [
1
]
SFML community forums
»
General
»
SFML projects
»
A OpenSceneGraph viewer using SFML to create an OpenGL window.
anything