(forgive the approximate english, I'm french)
Hello,
I have a problem with tilemaps. Indeed, when I create and draw little tilemaps like in the tutorials, there are no problems, but when I draw big tilemaps (like... 1000x1000 tiles, maybe more?
) my computer idle.
I have tried to cut my tilemap into a grid of chunks, and draw only near chunks. Slow drawing, regardless of the chunks sizes.
I have tried to create tilemaps of the size of screen at regular intervals. Slow drawing.
So if somebody can help me...
Thanks you in advance.
(I don't know if it can be useful, but my game must work in HD, I have a tileset of 1024*1024 pixels and tiles of 64*64 pixels)